Structure Synth is a simple language for writing recursive scripts that can generate complex structures. Think of it like Processing, but in 3D, although it’s technically more of an L-system. Sunflow is a rendering engine that excels at realistic lighting.
Put the two together and you get landmarks from the intersection of Escher and the Matrix:
It all puts me in the mindset of tinkering with the stellated dodecahedron logo on this site...
Next, Bathsheba Grossman (who you have linked to before) has made a real life 'Unit Cube' like the 3rd picture. http://www.bathsheba.com/gallery/bronze/unitcube/ She doesn't sell them anymore or I would have already bought one.
Lastly, speaking of stellated dodecahedrons, did you see this link on Gizmodo?
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