Asserts and implication

Wednesday 28 July 2004This is 20 years old. Be careful.

I don’t know about you, but I have a hard time reading assert expressions like this:

assert( id->locktype != NO_LOCK || locktype == SHARED_LOCK );
assert( locktype != RESERVED_LOCK || id->locktype == SHARED_LOCK );

The combination of the not-equal and the logical or is difficult to parse out into an understandable condition which is being asserted as true.

I encountered these today, and put my boolean algebra to use.

It turns out that logical implication (a ⇒ b) is equivalent to (¬a ∨ b). The latter is just the form of expression we have in the asserts above. So these are really just if-then’s compacted down into expression form. In English, they say:

If id->locktype is NO_LOCK, then locktype has to be SHARED_LOCK.

if locktype is RESERVED_LOCK, then id->locktype has to be SHARED_LOCK.

Perhaps a better way to do this would be a macro for the purpose:

#define IFTHEN(x, y) (!(x) || (y))
...
assert( IFTHEN( id->locktype == NO_LOCK, locktype == SHARED_LOCK ))
assert( IFTHEN( locktype == RESERVED_LOCK, id->locktype == SHARED_LOCK ))

or, if you like really messing with people’s heads:

#define IF(x)   (!(x))
#define THEN(y) || (y)
...
assert( IF( id->locktype == NO_LOCK ) THEN ( locktype == SHARED_LOCK ))
assert( IF( locktype == RESERVED_LOCK ) THEN (id->locktype == SHARED_LOCK ))

Of course, you could also do the reasonable thing:

if (id->locktype == NO_LOCK) {
    assert(locktype == SHARED_LOCK);
}
if (locktype == RESERVED_LOCK) {
    assert(id->locktype == SHARED_LOCK);
}

If the assert code is compiled away, the entire if statement will be also, so there’s nothing lost, and much understandability is gained.

Comments

[gravatar]
Yes, but your way doesn't allow me to show off my l33t boolean algebra skillz.
[gravatar]

What about if I convert...



assert(obj_is_valid(x) || x->blah == STATE_INIT);

if (!obj_is_valid(x)) assert(x->blah == STATE_INIT);

...so IMO, if you really don't like boolean algebra, you want something like assert_if();. Ie.



assert_if(!obj_is_valid(x), x->blah == STATE_INIT);

...both of which go away with NDEBUG set.

[gravatar]
Too stiff, easily broken. Too soft, easily crashed .
[gravatar]
Uh... do you have the same problem parsing "if" statements? It's the same thing.

if ( !pointer || pointer->thing == BLAH_BLAH )

For example.
[gravatar]
And besides, assert statements are crap. Lead to sloppy crash handling - no chance to log an explanatory message, no chance to clean up whatever might need to be cleaned up, et cetera. Much better is something along the lines of:

if ( horrible_condition )
{
Log ( "blah blah blah, %d", horrible_condition );
exit ( EXIT_FAILURE );
}

Sorry if that doesn't indent - I think that this comment board strips leading whitespace from lines.
[gravatar]
And I just read the paragraphs besides those on the front page, to which I say:

GOD no, don't make #defines like that. #defines for virtually any purpose besides making simple literals are a pox. And even for simple literals, consider using stuff like const shorts and enums instead of #defines.
[gravatar]
Well, I disagree that "assert statements are crap". See my Asserts article, for example. I do agree that there is a subtle line to be drawn between asserts and explicit error checking like you propose.

And I generally agree with you that #defines can be hugely abused. Sometimes they are the lesser of two evils.

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